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andyferris 4 days ago

It interests me that it needs to be an "or".

A HL3 team could essentially function as an independent studio using the Steam platform, with some funding thrown from Valve. Assuming the ROI is positive what exactly is holding them back?

wiseowise 4 days ago | parent | next [-]

> Assuming the ROI is positive what exactly is holding them back?

Absurd expectations.

ekianjo 4 days ago | parent | prev | next [-]

> Assuming the ROI is positive what exactly is holding them back?

The Google problem where every project that is not Search has a much worse ROI.

jsheard 4 days ago | parent [-]

Yep, and that applies to Valve at two levels because Steam dwarfs the ROI of their games, and their forever-games like Counter Strike dwarf the ROI of any singleplayer game they'd ever be able to make. It's a miracle they even got Alyx out of the door, that was a special case since it was part of their larger VR initiative.

ekianjo 4 days ago | parent [-]

And Alyx was probably a huge failure, ROI wise, because nobody buys VR headsets. I know, not "nobody", but by far and large it has remained a super niche market.

davidbanham 4 days ago | parent | prev | next [-]

That’s what they did for CS:GO, developed by Hidden Path.

account42 3 days ago | parent | prev | next [-]

They did try that, Episode 4 was being developed by Arkane. Unfortunately 4 comes after 3 which never happened.

Lanolderen 4 days ago | parent | prev [-]

They want it to be good? Throwing it at a third party sounds like a good way to get a meh game and then have to release it since you've already spent X$ on it.