▲ | bko 2 days ago | |||||||||||||
This is from the post: > "Monster Green shoppers are likely younger (Gen-Z/Millennial/Gen-X) male, lower income & Caucasian (skews Hispanic)." Later in the post: > The scariest part wasn't the training portal or the questionable customer profiling. Questionable customer profiling is just basic research about their customers. Seriously, I wish more companies were honest at least internally who their customers are. A lot of problems could be solved if places like Marvel realized who their core base is, accepted it, and made products for their audience. | ||||||||||||||
▲ | elcritch 2 days ago | parent | next [-] | |||||||||||||
Basic understanding of a customer base could've avoided the BudLight fiasco too. Then again, I'm sure if you're an elite upper-middle-class executive from an Ivy League school the idea that you need to cater to lower class working men must be a bit rankling. I could imagine similar subcurrents for Marvel executives wanting to appear sophisticated or avant garde but instead having to cater to "comic book nerds" must be challenging. The post has similar undertones of elitism as well. After all most of us tech people skew towards similar habits as does probably most well paid white collar professions. | ||||||||||||||
▲ | ryoshu 2 days ago | parent | prev | next [-] | |||||||||||||
Good marketers know who their core audiences are. Bad executives will ignore the research. | ||||||||||||||
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▲ | sigmoid10 2 days ago | parent | prev | next [-] | |||||||||||||
Marvel knows pretty well who their audience is. The problem is Disney trying to tap into emerging markets, because the stereotypical audience is pretty much saturated. Like, there is zero need to market an Avengers movie to white male comic nerds. | ||||||||||||||
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▲ | Animats 2 days ago | parent | prev | next [-] | |||||||||||||
Marvel's movie business was, for decades, run by the toy business in New York.[1] The movies were optimized for selling the merch. The Hollywood end finally broke free of the New York based "Creative Committee" once film revenue became large enough. The core base for merch is young boys, and that shaped the films. | ||||||||||||||
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▲ | esafak 2 days ago | parent | prev | next [-] | |||||||||||||
Thanks for calling gen-x young. | ||||||||||||||
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▲ | 2 days ago | parent | prev [-] | |||||||||||||
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