▲ | jefftk 3 days ago | ||||||||||||||||
I'm still confused: why not stick with 8x16 and go from 25 to 30 lines of text? Is it that you need to support both 640x480 and 640x400? | |||||||||||||||||
▲ | spogbiper 3 days ago | parent | next [-] | ||||||||||||||||
There was a long legacy of using 80x25 and lots of software that would assume this layout. I think that comes from an even older legacy of dumb terminals such as the VT100 that used 80x24 plus one line for a status line. BTW 80 columns comes from an even older legacy of IBM punch cards having 80 columns. Basically, anything that wasn't 80x25 was going to break a lot of things | |||||||||||||||||
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▲ | michalpleban 3 days ago | parent | prev | next [-] | ||||||||||||||||
Because 80x25 uses 4kB of RAM (one byte for character + another byte for attributes) whereas 80x30 would grow beyond 4kB so you would need 8kB. Maybe not a big deal in a VGA card, but everything was standardized on 80x25 from the olden days of MDA/CGA which had little video memory, so a lot of software expected that. Plus, making the characters shorter would make them also a bit less legible. | |||||||||||||||||
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▲ | JdeBP 3 days ago | parent | prev | next [-] | ||||||||||||||||
For the execution environment in which firmware SETUP ran, there were often hardwired assumptions, particularly in the parts of SETUP that provide full-screen TUIs with menus and entryfields and pop-up help boxes and whatnot, that the screen was 25 rows high. Also remember that SETUP as a whole was often a mess of different ROM programs from different manufacturers. Far too many thought it their own ROM's business to clear the display and set text mode before they splashed their copyright strings, prompts, self-test, and hardware auto-detection information up. Yes, they could have done things properly. The way to detect an existing screen size was there from the VGA onwards. And they could have left the display uncleared. And the whole preserve-my-graphical-splash-screen thing eventually did happen. They did not. | |||||||||||||||||
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▲ | p1necone 3 days ago | parent | prev | next [-] | ||||||||||||||||
> Is it that you need to support both 640x480 and 640x400 Probably. A lot of software back then was rendering UIs with box drawing characters, doing complicated layout etc - it's probably much easier to retrofit existing software to output the exact same thing in a slightly higher resolution font than to make the display logic support different resolutions properly. | |||||||||||||||||
▲ | 0points 3 days ago | parent | prev [-] | ||||||||||||||||
Because standard. There was also small .com utils circulating that would change to a tiny font so you could have 40, 50 rows of text with tiny fonts, or maybe even more. |