▲ | monocasa 6 days ago | |||||||
Ohh, and then we could write the digits in octal. Interestingly, the N64 internally had 9 bit bytes, just accesses from the CPU ignored one of the bits. This wasn't a parity bit, but instead a true extra data bit that was used by the GPU. | ||||||||
▲ | ethan_smith 6 days ago | parent [-] | |||||||
The N64's Reality Display Processor actually used that 9th bit as a coverage mask for antialiasing, allowing per-pixel alpha blending without additional memory lookups. | ||||||||
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