▲ | gf000 4 days ago | |||||||||||||||||||||||||
If you bring parallel processing into the picture (shared memory model), then the achievable performance caps per dev work change significantly though. I will very easily write a faster parallelizable program in Java, before I get the C one even remotely correct and then we haven't even taken into account every future maintenance cost. Also, the way C devs often hide the cost is simply.. less efficient code like copying stuff right and left, etc, which can actually be more "bravely" avoided in managed languages. | ||||||||||||||||||||||||||
▲ | holowoodman 3 days ago | parent | next [-] | |||||||||||||||||||||||||
Then pray tell, how come that the most parallel and most demanding computations like weather simulations, fluid dynamics and stuff like that avoid superior Java like the plague? Shouldn't it have been a blessing with its easier parallelizable code? The reality is that it's quite the opposite. Java boxed types, lack of control over memory layouts leading to page flapping and false sharing, lack of fast synchronisation primitives, lack of a compiler capable of hinted or automatic loop parallelization lead to Java being totally unsuitable here. The crown goes to FORTRAN in that regard, with C and C++ being second and third places. Of course theoretically a magic fairy-tale Java compiler could look at the code, recognize all the aforementioned problems and fix them. Of course the language would allow for this to happen totally without changing semantics. But no Java compiler even comes close... | ||||||||||||||||||||||||||
▲ | carlmr 2 days ago | parent | prev [-] | |||||||||||||||||||||||||
>I will very easily write a faster parallelizable program in Java, before I get the C one even remotely correct and then we haven't even taken into account every future maintenance cost. Even better in Rust. You get great memory safety guarantees from the borrow checker helping guide your parallelization, while still being fast and GCless. It's the best of both worlds. >Also, the way C devs often hide the cost is simply.. less efficient code like copying stuff right and left, etc, which can actually be more "bravely" avoided in managed languages. I'd say Rust is again the easiest way to avoid unnecessary copies without sacrificing safety. | ||||||||||||||||||||||||||
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