▲ | SirMaster a day ago | ||||||||||||||||
This seems pretty irrelevant now. This article is from 2017 which is before we had proper real HDR support in Windows 10 and much better HDR support now in Windows 11. And before we had OLED gaming monitors which can actually now display good HDR at 1000+ nits. This was definitely during a transitional phase with mostly fake HDR techniques that needed tone-mapping. Now we have real HDR that doesn't need tone-mapping, or only a small amount of tone-mapping above the display peak nits point. | |||||||||||||||||
▲ | theshackleford a day ago | parent [-] | ||||||||||||||||
> And before we had OLED gaming monitors which can actually now display good HDR at 1000+ nits. It’s worth pointing out these monitors for the most part can not sustain it or achieve it at anything other than the smallest possible window sizes, such as the 1-3% window sizes at best. > Now we have real HDR that doesn't need tone-mapping, or only a small amount of tone-mapping above the display peak nits point. For the reasons outlined above (and other) tone mapping is still heavily required. It’s worth noting that OLED TVs do a significantly better job at displaying high nits in both percentage of the display and in sustaining it. It’s my hope the monitors eventually catch up because I waited a long time for it to become monitor sized. | |||||||||||||||||
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