▲ | CoolGuySteve 2 days ago | |||||||||||||
The current generation has a massive leap in storage speed but games need to be architected to stream that much data into RAM. Cyberpunk is a good example of a game that straddled the in between, many of it's performance problems on the PS4 were due to constrained serialization speed. Nanite and games like FF16 and Death Stranding 2 do a good job of drawing complex geometry and textures that wouldn't be possible on the previous generation | ||||||||||||||
▲ | Vilian 2 days ago | parent [-] | |||||||||||||
Nanite is actively hurting performance | ||||||||||||||
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