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scotty79 9 hours ago

It was 6 years ago. I'm sure now there'd be no contest now if OpenAI dedicated resources to it, which it won't because it's busy with solving entirety of human language before others eat their lunch.

spektral23 9 hours ago | parent | next [-]

Funnily enough, even dota2 has grown much more complex than it was 6 years ago, so it's a harder problem to solve today than it was back then

xnickb 9 hours ago | parent | prev [-]

What do you base your certainty on? Were there any significant enough breakthroughs in the AGI?

scotty79 9 hours ago | parent [-]

ARC-AGI, while imagined as super hard for AI, was beaten enough that they had to come up with ARC-AGI-2.

hbsbsbsndk 9 hours ago | parent [-]

"AI tend to be brittle and optimized for specific tasks, so we made a new specific task and then someone optimized for it" isn't some kind of gotcha. Once ARC puzzles became a benchmark they ceased to be meaningful WRT "AGI".

scotty79 4 hours ago | parent [-]

So if DOTA became a benchmark same way Chess or Go became earlier it would be promptly beaten. It just didn't stick before people moved to more useful "games".