▲ | JohnKemeny 4 days ago | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
But a random walk is precisely a stochastic process for which the _next state_ depends only on the _current state_. In terms of graphs (where _random walk_ comes from), the next node is decided by randomly selecting a neighbor of the current node. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
▲ | seanhunter 3 days ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
That's not true for random walks in general I don't think. A random walk is a process derived from taking random steps in some mathematical space. It can include jumps and it can include memory. Take a "path-avoiding" random walk. At time t the distribution of the next step depends on whether or not I have at some point hit any of the adjacent nodes in the current path. That's not the current state, that's memory. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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▲ | 3 days ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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