▲ | seanhunter 3 days ago | |||||||||||||||||||||||||||||||||||||||||||
That's not true for random walks in general I don't think. A random walk is a process derived from taking random steps in some mathematical space. It can include jumps and it can include memory. Take a "path-avoiding" random walk. At time t the distribution of the next step depends on whether or not I have at some point hit any of the adjacent nodes in the current path. That's not the current state, that's memory. | ||||||||||||||||||||||||||||||||||||||||||||
▲ | JohnKemeny 3 days ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||
A random walk on a graph is a stochastic process that starts at a vertex and, at each step, moves to a randomly chosen neighboring vertex. Formally: Given a graph, a random walk is a sequence of vertices [v1, v2, ..., vk] such that each v{i+1} is selected uniformly at random from the neighbors of vi. In weighted graphs, the next vertex is chosen with probability proportional to edge weights. | ||||||||||||||||||||||||||||||||||||||||||||
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▲ | vladimirralev 3 days ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||
But also "the memory" of the random walk can be encoded in a state itself. In your example you can just keep accumulating the visited nodes, so your state space will be now the space of tuples of nodes from your initial space. |