▲ | kibwen a day ago | ||||||||||||||||||||||
We can only cross our fingers and hope that the rise of unblockable cheats annihilates the market for the subgenre of competitive online games that team you up with randos and/or pit you against randos. What a cesspit. | |||||||||||||||||||||||
▲ | gcommer a day ago | parent | next [-] | ||||||||||||||||||||||
Agreed. To be more precise: I think the solution is small, community-run servers. This allows large, consistent groups of players to play together regularly with a much higher percentage of admins who can handle cheaters manually. I also maintain that human judgement, can still catch things anti-cheat software is yet incapable of. Example: it doesn't matter how well hidden your aimbot is, I still notice cheaters when their accuracy is wildly out of proportion with their strategic understanding of the game. | |||||||||||||||||||||||
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▲ | montecarl a day ago | parent | prev | next [-] | ||||||||||||||||||||||
I play fortnite and marvel rivals with my family. We have lots of fun. I think this genre of game is fantastic if you play with people you know on voice comms. "Solo queuing" in these types of games is not fun for me at all, so I get what you are saying, but they are popular for a reason! | |||||||||||||||||||||||
▲ | bangaladore a day ago | parent | prev | next [-] | ||||||||||||||||||||||
All things considered, the younger generations would likely consider this to be, excuse the language, a "boomer take". Disregarding that the most popular game genres today are exactly the things you are saying need to be annihilated is wild to even consider. Some (well most) people enjoy it, some (less) people don't. | |||||||||||||||||||||||
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▲ | Vilian a day ago | parent | prev | next [-] | ||||||||||||||||||||||
It's going to become cloud only | |||||||||||||||||||||||
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▲ | a day ago | parent | prev [-] | ||||||||||||||||||||||
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