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▲ swiftcoder a day ago

> But Blender is very niche hobby software

I don't think this is entirely accurate at this point. It has pretty wide adoption in the educational space, and a number of well-known studios have adopted Blender into their workflows.

The Blender development fund wouldn't be topped-up to the tune of $3 million/year if it were purely funded by hobbyists.

▲StableAlkyne a day ago | parent [-]

Yes, it is used in a professional capacity.

But when I say "niche hobby software," I'm talking about the relative scale of the user base.

Every working adult who touches a computer in 2026 is using office software. Photo editing is so common that "Photoshop" has become a verb. These two use cases are behemoths compared to 3D modelers.

▲Freak_NL a day ago | parent [-]

It's either "niche hobby" or "embraced by professionals".

▲StableAlkyne 17 hours ago | parent [-]

Either I'm taking to see the contradiction or this is a false dichotomy.