| ▲ | swiftcoder a day ago | ||||||||||||||||
> But Blender is very niche hobby software I don't think this is entirely accurate at this point. It has pretty wide adoption in the educational space, and a number of well-known studios have adopted Blender into their workflows. The Blender development fund wouldn't be topped-up to the tune of $3 million/year if it were purely funded by hobbyists. | |||||||||||||||||
| ▲ | StableAlkyne a day ago | parent [-] | ||||||||||||||||
Yes, it is used in a professional capacity. But when I say "niche hobby software," I'm talking about the relative scale of the user base. Every working adult who touches a computer in 2026 is using office software. Photo editing is so common that "Photoshop" has become a verb. These two use cases are behemoths compared to 3D modelers. | |||||||||||||||||
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