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▲ tracerbulletx a day ago

Good supporting evidence for this is that it is changing your software dramatically if you're making your own personalized software to replace subscription software. That works incredibly well. Also there are some examples of companies doing huge swings they wouldn't have done without it like the AWS emulator that just came out.

▲clarle a day ago | parent | next [-]

I think that's really the key for the most productive individuals I've met.

A lot of things that I've paid for subscription services in the past I've just replaced with personalized software for myself. It's not something I would ever release publicly for others to use because I'm sure there's a million edge cases that wouldn't work for a broader audience, but it's perfect for me and saves me a ton of money.

▲utopiah a day ago | parent | next [-]

The most productive individuals were already doing that before, maybe they were "just" scripting, doing macros, going to training on how to extend their workflow. The most productive individuals didn't wait for AI to bother IT by explaining how THEIR very unique situation was special and they needed that one special tool nobody else wanted. They were already using FLOSS tools or heck even had a budget dedicated for a dev to help them precisely because they care. Nothing changed for them ... but for those who wanted to emulated them and never dared, maybe those do have now an excuse to try.

▲ImaCake 16 hours ago | parent | next [-]

>The most productive individuals were already doing that before

Okay, maybe. So I am not a productive individual but now I also have all these "never bother releasing" projects because what was previously too much work is now 10 minutes of telegram messaging.

▲vconnor 14 hours ago | parent [-]

How do you feel after putting 10 minutes of thumb dance into them now? Do you feel your programming skills have improved? Does your heart soar?

Accomplishment is proportional to effort. Skill building is proportional to complexity. All you have done is crossed an arbitrary item off a todo list.

▲ImaCake 10 hours ago | parent [-]

It's quite fun actually. I like how the effort is in the design and thinking about what I actually want rather than on the barely relevant scripting (e.g. I know what I want when I ask for a linear model, but it's a faff to remember how to implement an lm in python when I only know the R syntax). Sometimes a PoC from an LLM is a great way to go "oh that idea sucked actually" or "oh I thought I wanted this but I really want to try this instead...". Getting to actually test my ideas instead of having them locked away because I have more pressing things to do is great.

▲catdog 13 hours ago | parent | prev [-]

I think a lot changed for them. Doing all this while often beneficial was very tedious and time consuming by itself, way easier now. Of course they profit even more because they've already got the habit.

▲guhidalg a day ago | parent | prev [-]

This is just like in woodworking and jig making. Sure you can buy a pre-made jig, but you can now just 3D print (vibe code) one that's good enough and is uniquely made for the way you work.

Does this mean that jig makers out there are out of business? Sort of, they need to sell jigs complex enough that you wouldn't want to / be capable of making.

▲visarga 14 hours ago | parent | prev | next [-]

> making your own personalized software to replace subscription software. That works incredibly well

My 8 y.o. has vibecoded 25 games in three.js. He went yesterday to the chess club, in the evening he made his chess game. He watches PowerPuff girls on TV, then makes his PP game. He is driving it all by duplex voice mode. He doesn't even know how to say "restart the service" yet he manages to do it. That was after seeing me do one vibe coded game for him a couple months ago.

▲ 4 hours ago | parent | next [-]
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▲dezsiszabi 9 hours ago | parent | prev [-]

I can imagine the quality of those games.

▲yoz-y 9 hours ago | parent | prev | next [-]

Yep. Me, and I believe many others, have rolled out a whole suite of software to get rid of subscriptions and have it really made to work the way I want.

E.g. I find it maddening that music players don’t keep the play position per-album, so I rolled out my own.

▲the_sleaze_ a day ago | parent | prev [-]

People just haven't figured out the tools yet.

I'm doing truly astounding - stupefying - levels of work. Others on my team are actively resistant to my advice but the C Suite isn't.

The numbers are shooting up and to the right but people don't want to get on board. It's too much too fast.

Edit. Consider your own reaction to my statement if down voting.

▲malfist a day ago | parent | next [-]

Every engineer believes they are a 10X engineer. What makes thinking you're a 100X engineer with AI any different? Or any more accurate?

Recall the study done with open source devs, every one of them believed they were more productive with AI than without, yet the net effect of AI resulted in a 19% loss in productivity.

▲tracerbulletx a day ago | parent | next [-]

Im going to be annoying and show you a free open source vibe coded project to make a point. The viewer part of this project predates AI, it took me years just to get the viewer to be great. I built this Video compositor in 2 days that does beat matching, keyframe animation, parameter automation, shader effect layers, masking with SegmentAnything, auto looping and a ton of other things I need when im video editing, cancelled my after effects account and doing this is something I do professionally. There is absolutely 0 chance of a single person doing that in a month, let alone 2 days, before Opus level models. Its not really cloned from anything other than my experiences doing video editing.

https://lowkeyviewer.com/studio/

▲latentsea 17 hours ago | parent [-]

I agree with this sentiment, though it's a slightly odd future. I've been running custom forks of various open source software that I just customise through pure vibe coding testing it into a working solution for some custom thing I want to do. But it seems inefficient everyone doing that.

▲lilbigdoot 17 hours ago | parent | prev | next [-]

This has been the thing that bugs me. I use LLMs a lot for everything except code that ends up on something I publish, I just keep getting burned enough when I try I stopped. Then people are talking about these 10x gains while the only research we have shows a negative effect.

I don't doubt people are 10x for certain things or things that used to be a ton of plumbing for the smallest stuff, but I'm easily 2-3x faster than I used to be because the rest of the process is so much faster now (finding information, libraries, getting answers to odd questions, builds, BUILDS). But I'm not seeing the software I use or posted here really change or zoom off like people say they are..

▲bunderbunder 8 hours ago | parent [-]

It’s selection bias. It’s always been selection bias.

The “10x” developers I’ve known (and been) were all incredibly effective at snagging the work that they personally were most able to do quickly, and shirking the rest.

That’s not necessarily all the difference. But I’d estimate they would maybe be at most 2x developers if you remove their ability to avoid the proverbial 10% of the work that takes 90% of the effort.

AI coding intensifies this effect. And it also helps explain why people’s amazing success stories for personal projects don’t seem to translate to business ROI. For a side project I am in complete control over design and scope, have no customers or stakeholders to keep happy, etc. So I easily - and mostly unconsciously - tailor what I’m doing to what the coding agent can do well, and quietly drop the rest. I don’t have that luxury at work.

▲hobo123 11 hours ago | parent | prev [-]

I think I notice when I'm obviously making 10x progress of other devs in a project. I also notice when other devs are coding circles around me in another project.

Ok, maybe some people are incapable of reflection.

▲kaffekaka 13 hours ago | parent | prev | next [-]

Consider the fact "my team are actively resistant" and try to understand why they are. The actual reason, not the reason that flatters your ego.

▲benfortuna 16 hours ago | parent | prev | next [-]

[dead]

▲hangrybear666 a day ago | parent | prev | next [-]

And you're likely not reading any of the code and just making the Black box bigger, which is not a fact I'd be proud to announce publicly.

If you keep doing the black box approach you will be deskilled in the medium term and your input less valuable.

If you are reading the code, explain how you can do the claimed amount of work, since whenever I review output it's a huge bottleneck

▲evdubs a day ago | parent | prev | next [-]

> I'm doing truly astounding - stupefying - levels of work.

> Consider your own reaction to my statement if down voting.

Down votes in reaction to comments like these are almost always due to there being no evidence shared when these claims are made. Share the astounding, stupefying amount of work you're getting done because you've figured out the tools and watch as your down votes magically turn to up votes.

▲tracerbulletx a day ago | parent [-]

I shared some and got downvoted for that too. So I find that hard to believe, if someone wants to comment on why writing an After Effects replacement that does more of what I want in many ways like custom shaders in 2 days is not a suitable example by all means explain it to me, because I find it insanely valuable to be able to do that. If anything people don't really like people posting their AI built products because anyone can do it, it's not that special, so it kind of proves the point.

▲vconnor 14 hours ago | parent | prev | next [-]

> I'm doing truly astounding - stupefying - levels of work.

I wish I could collect these sentences of hyperbole in a little box, to revisit over the years and smile.

It’s a bit hard to distinguish them from that time cousin Mark took too high a dose of his ADHD medication.

▲halfcat a day ago | parent | prev | next [-]

> The numbers are shooting up and to the right but people don't want to get on board.

Revenue is one of those numbers, right? Right??

> It's too much too fast.

Yes, that’s exactly what being over-leveraged looks like.

“The number one indicator of fragility is leverage” -Nassim Taleb

We have one of you at my work. He’s a god, but for the wisdom.

▲the_sleaze_ 19 hours ago | parent [-]

Yes revenue is up 2x and might be 3 this coming week. Costs are down over 99% on certain tooling. Bugs are down 50%+ if not significantly more. Security is at an all time high. We are able to identify and patch holes in human logic in all aspects of the system, old and new.

I feel that there is an amount of hubris in saying "I understand this codebase". You may remember the highlights, but every company in the dozen I've worked for that was actually making money - the codebase was too large for anyone to know fully. A wizard with the wisdom as you so eloquently put me down with would leave. And guess what? Nothing would happen. It is only in your own mind that you are so important.

▲halfcat 16 hours ago | parent [-]

I agree, understanding the code does not save us. Knight Capital wrote every line of their code but it didn’t prevent a $440 million loss in under an hour [0].

Regarding wisdom, I do not mean knowledge of how the system works. That is a thing, too, where the person who built it is the only one who understands it. That’s not what I meant here.

In the examples of my coworkers, for example, I see at least two things:

1. The things they create are 90% well crafted, 30% well engineered. If they were building a rocket, every part would be well machined to high precision. Then when we assemble the rocket, we find out it’s too heavy to ever get off the ground. That’s a kind of wisdom gap.

2. They work in a way that excludes everyone else on the team. From their perspective, they are wondering why everyone else isn’t getting on board. But it’s a situation where one person understands it, and their deep understanding of it contributes to them moving fast, and then add AI and now the ground is shifting faster than anyone else can understand enough to contribute. This is another kind of wisdom gap, knowing how to get a team performing at a high level, versus an individual contributor performing at a high level.

This is where, from your perspective, you’re driving a speed boat as fast as you can, wondering why your coworkers aren’t on board. But from their perspective, they’re following your boat in their boats, but your boat is creating waves behind it and splashing water up, so their experience is a bumpy ride getting water splashed in their face constantly while they’re yelling “hey can you slow down up there?” From your perspective, it makes no sense to slow down. You’re not experiencing any problems. Yet both perspectives are still true.

The person who is charging forward as fast as possible also seems to be the one who has less experience operating and supporting systems, understanding how systems fail in unexpected ways, and so forth. Every week I have a conversation where someone tells me, “oh, I didn’t consider it might fail in that way”, and every time I think, yeah it would have been really nice if we’d had a 20 minute conversation 6 weeks ago when you started.

In general, it’s not that “other people just haven’t figured out the tools yet”, it’s also a significant part of who’s leading each initiative. I could absolutely do what my coworker does and setup my custom harness to pull off amazing stunts of productivity. I just think it’s irresponsible much of the time.

[0] https://en.wikipedia.org/wiki/Knight_Capital_Group

▲ a day ago | parent | prev [-]
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