| ▲ | torginus 14 hours ago | |
I think a major issue in all OOP languages is determining which operation mutates and which does not, and often having both operations, or even worse, if there's a third, static method. This is redundant and creates opportunity for code style divergence. An example would be having both `Vector3.Add` and `Vector3.AddToSelf` instance methods as well as third `Vector3::Add` which takes two Vector3s. | ||