| ▲ | pjmlp 19 hours ago | |
Not really, in first place it was basically CFront 2.0, alongside C++ARM akin to the K&R C book, with last minute addition of HP STL implementation. The only piece that wasn't really available and was made in a waterfall design approach was export templates, with the known outcome that no one other than EDG has even bothered implementing it. Post C++98 is when we got into the "advocacy, persistency, and votes" strategy. | ||
| ▲ | aw1621107 9 hours ago | parent [-] | |
You still needed "advocacy, persistency, and votes" to get stuff into C++98. It's just that some things need a lot more of the former to get the latter than others. | ||