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▲ pjmlp 19 hours ago

Not really, in first place it was basically CFront 2.0, alongside C++ARM akin to the K&R C book, with last minute addition of HP STL implementation.

The only piece that wasn't really available and was made in a waterfall design approach was export templates, with the known outcome that no one other than EDG has even bothered implementing it.

Post C++98 is when we got into the "advocacy, persistency, and votes" strategy.

▲aw1621107 9 hours ago | parent [-]

You still needed "advocacy, persistency, and votes" to get stuff into C++98. It's just that some things need a lot more of the former to get the latter than others.