| ▲ | somenameforme 2 days ago | |
LLMs can also greatly streamline this process as well. For a silly gameplay example, if you wanted to enable double jumping in Quake you could do it in a few minutes and a single prompt instead of what would have previously been the start of a pretty significant dive into the code. Basically I think what we're seeing is that LLMs make everything easy, and so the standard for success is going to increase somewhat significantly simply because there are no longer any barriers whatsoever to doing things. | ||