| ▲ | drnick1 a day ago | |||||||||||||||||||||||||
> Claude seems to be backing out of doing this kind of thing. Claude now refuses to reverse engineer games to fix compatibility issues on Linux/Proton, particularly in relation to anti-cheat software. Codex still works, and while Claude is still useful for other types of work, I am considering a migration to GLM and DeepSeek. | ||||||||||||||||||||||||||
| ▲ | phainopepla2 a day ago | parent | next [-] | |||||||||||||||||||||||||
DeepSeek has never once hesitated in helping me figure out Proton issues, and so far has never failed to figure it out. It's also never cost more than about a nickel or so to solve the issue, at API pricing | ||||||||||||||||||||||||||
| ▲ | DaSHacka a day ago | parent | prev [-] | |||||||||||||||||||||||||
Interesting, is this a recent model? I am literally RE-ing commercial software live with the classic Opus 4.8 as I type this, no refusals and happily made a PoC which could easily be used for (physical) harm if used by the wrong person. Of course, I had to assuage the clankers fears by setting up a fake scenario before sending the one-shot, but I assume everyone does that nowadays. | ||||||||||||||||||||||||||
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