| ▲ | _factor 4 hours ago | |||||||
I wonder if this took into account GPU render-time fingerprinting? The minute timing differences in how you render an image are still used to identify you. | ||||||||
| ▲ | magicalhippo 4 hours ago | parent | next [-] | |||||||
Recently did a WebGPU project and noticed Firefox polls GPU status on a 100ms timer, so you can't really use it for such as far as I can tell. That said, Claude figured out that while Canvas copying of a loaded JPEG was out due to fingerprint resistance, it could copy it via WebGPU, so yeah... | ||||||||
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| ▲ | raphlinus 3 hours ago | parent | prev [-] | |||||||
If you can run compute shader code, the fingerprinting and side channel possibilities become very rich. [1] is one paper among many on this topic. | ||||||||