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▲ ThrowawayR2 4 hours ago

> "...only a question away from learning details of how it was implemented..."

That question will never be asked and we all know it. It's been demonstrated time and time again that the masses prefer entertainment to enlightenment and it is still being demonstrated today by the high rate of AI assisted cheating in high schools and colleges.

▲esquivias 3 hours ago | parent | next [-]

When I was a kid I did not understand what Game Genie "cheat codes" were doing, but it did not stop my curiosity and ultimate understanding of what was happening behind the scenes. This feels like the next iteration and I know _some_ kids will ask questions.

▲drusepth 2 hours ago | parent | prev | next [-]

> That question will never be asked and we all know it.

I asked that question today. After years of working in Unity, I finally downloaded Unreal and spun up a quick game literally so I could poke around how it was implemented, and have been asking questions nonstop about what, how, and why things were implemented with a hands-on experiment.

Lots of people won't ask that question, but also lots of people most certainly will.

▲coveredlightbul 3 hours ago | parent | prev | next [-]

Worse. IF they DO ask the question, the answer is now

> You prompt a LLM and it just happens.

The bar for enlightenment is now further away as people are taught to expressively stop chasing it.

▲timschmidt 3 hours ago | parent | prev [-]

> That question will never be asked and we all know it.

You and I know different children. Mine give me the opposite impression. The questions have no end. I think that's a good thing.

▲fapjacks 3 hours ago | parent [-]

Literally every child asks questions nonstop. In the vast majority of cases, that doesn't stick into adulthood.

▲timschmidt 3 hours ago | parent [-]

I'm kind of hopeful that the "always helpful and courteous" personality of LLMs unless pushed intentionally will lead to more positive experiences around inquisitiveness in the youth. And more ability to retain it into adulthood. Even though I'm unsure about the second-order effects on human-human interaction.