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▲ smashspectacle 3 hours ago

This is actually what first drew me to zig. Most people talk about error handling, but the explicit allocator handling and making choosing an allocator a deliberate consideration has pushed me to better coding habits in general. I don't think it is possible or practical to completely abandon heap-allocated memory, but explicitly choosing between allocation types and styles that most precisely fit a job has great potential for meeting that spirit.

▲EPWN3D an hour ago | parent | next [-]

I don't think we can get rid of heap memory, but I do think we can get rid of a shared heap.

▲lawandjustice 2 hours ago | parent | prev [-]

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