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▲ globalnode 3 hours ago

yep, i actually liked stl, iterators with auto also seem like a godsend now compared to how verbose they used to be. the biggest pain point for me was keeping track of all the required ctors and operator overloading. admittedly i used it back when all pointers were just *, once i discovered a single line of python could do what it took 10-100 lines of C++ to achieve i switched. so its been a looooong time since i programmed in C++, but i did like it overall.