See the Cards examples for Material Design [1]. There's no single linear layout but multiple ones in different directions and anchors. There can also be images and multi-line text.
For another example: Adwaita's boxed lists [2] are pretty complex. Blender generally uses a simple label followed by some kind of button, in comparison Adwaita has a wrapping box, separator, special handling for first/last items, subtitles, animated expansion, and a ton of customizability.
I'm not saying these are good examples of UI, but they are surely _more complex_ than Blender. Blender has more menus and controls compared to a normal Material/Adwaita UI for sure, but they are pretty much the same, so it has quantity but not complexity from my point of view.
[1]: https://m2.material.io/components/cards#anatomy
[2]: https://gnome.pages.gitlab.gnome.org/libadwaita/doc/1.4/boxed-lists.html