| ▲ | anonzzzies 2 hours ago | |
I definitely find it easier to create the subset of blender that I need than learning blender, even if it is throwaway. | ||
| ▲ | wilted-iris 2 hours ago | parent | next [-] | |
To offer a counterpoint, I’m currently spending a lot of time on the other side of this: having my agent use blender in the background and build on top of it. My agent can drive it well and I’ve benefited from its import capability, renderers, layering, and simulation. I get a lot from blender, even though I don’t ever see its UI. | ||
| ▲ | an hour ago | parent | prev | next [-] | |
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| ▲ | heyzk 2 hours ago | parent | prev | next [-] | |
And a fantastic learning experience | ||
| ▲ | 1123581321 34 minutes ago | parent | prev | next [-] | |
I don’t see how this could be faster (and not buggier) than generating a script to make what you want in Blender for you. You’ve likely just switched hobbies to your Blender clone instead of what you wanted to make. | ||
| ▲ | t-writescode an hour ago | parent | prev [-] | |
I ... really..? What sort of stuff are you wanting out of Blender? If it's 3d printing, you probably literally just need to do the soda can or donut tutorial - not even the whole donut tutorial. Like, I have to imagine that 80% of the "quick stuff" people need to do in Blender would be done with: * create quad * exude like 5 times * done Maaaybe * perform boolean operation between object and a circle or 3 --- Like, I have less than 200 hours in Blender and I was pretty functional after like ... 30 minutes to an hour of a single tutorial. | ||