| ▲ | disconcision 6 hours ago | |||||||
an author here (andrew). down to answer questions though it might be a bit until i get to them | ||||||||
| ▲ | sebmellen 6 hours ago | parent | next [-] | |||||||
All I have to say is thank you for doing this! This is truly super cool. It’s a rare kind of gem to see thoughtful work like this in our new AI era. | ||||||||
| ▲ | rao-v 5 hours ago | parent | prev | next [-] | |||||||
Someone else asked something similiar but basically, how does / should this work when candidate drop targets are many e.g. when dragging a first or second rectangle onto a page in Figma when no relationships have obviously been set. | ||||||||
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| ▲ | terabytest 6 hours ago | parent | prev | next [-] | |||||||
Out of curiosity, does your library support physical springs for animation between states? That’d be a great touch. | ||||||||
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| ▲ | michalsustr 6 hours ago | parent | prev [-] | |||||||
Very cool demo! One idea I had in the back of my mind is extending grammar of graphics for interactive visualisations. What you did might be a good way how to approach this! Did you think about doing something like this btw.? | ||||||||