| ▲ | Barrin92 a day ago | ||||||||||||||||||||||
>What is the argument here? it's an incredible waste of resources, especially at high resolutions, to redraw a Gui application like you would a videogame at 60 FPS. These immediate mode UI frameworks were made in particular for that case, to be embedded in real time software, not for a UI where the state is idle or changes only occasionally. | |||||||||||||||||||||||
| ▲ | piker a day ago | parent [-] | ||||||||||||||||||||||
You only redraw when there’s interaction. In exchange you use basically no memory for state retention which frees up the real resource constraint. | |||||||||||||||||||||||
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