| ▲ | judge2020 2 days ago | |
Was able to get webGPU working without losing the sandbox (Sandboxed=true on chrome://gpu) by doing (agent output below): 1. Copy NVIDIA’s Vulkan manifest to a filename Chrome’s sandbox permits:
2. Launch Chrome with NVIDIA-only Vulkan enumeration and forced WebGPU interop:
And then now I just have my chrome launcher store that environment variable with the feature set via chrome://flags/#force-enable-webgpu-interop(Note: running proprietary RPMFusion Nvidia drivers on Fedora KDE Wayland) | ||