| ▲ | daniel_rh 3 hours ago | |
I definitely used AI to bring my old Vega Strike DOS game up to speed and make it work with the layout. Some of the art is better than the rest, but it did feel good to dust off the old dos game from the geocities era and write an equivalent "accelerator" in DOSBox, so that we could get 640x480 graphics in dos. The new Vega Strike is still being developed at https://www.vega-strike.org/ However, that original WC-only 8+ years of figuring out how the data segment was organized and how to call original functions was all by-hand hacking. It was indeed like cutting through a dark forest with no guide. | ||