| ▲ | echelon an hour ago | |
This! You start off small picking up crumbs and trinkets. You get larger and pick up sports equipment. Then you start picking up people and they run away from you. Then cars. Then buildings. Then cargo ships. Then mountains. Weather systems. Planets. And the level designs are fun and intricate. The levels you're inside eventually become the objects you roll up. You start inside a house the size of a mouse. Then later you come and roll up that house and its whole neighborhood. All of these clones are flat and miss the incredibly good level design. | ||