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▲ haunter 2 hours ago

Apple could eat the console market alive with the Apple TV. The hardware and performance is there but they don’t seem to care about it.

▲paxy an hour ago | parent | next [-]

If iOS games are any indication then an Apple console would have 100x the low-effort microtransaction slopware as PS and Xbox. I think we’re better off without it.

And what does “hardware and performance is there” mean? The latest Apple TV 4K has an A19 chip, same as the base iPhone 17. What console market are they eating alive with that exactly?

▲cromka 14 minutes ago | parent | next [-]

i dont think thats what they menat. If Apple went full on with their series and movies content, winning awards left and right, rightfully so, then expectation here is they would release their own, exclusive game titles.

▲EA-3167 16 minutes ago | parent | prev [-]

Unfortunately that’s the nature of the mobile marketplace, it’s mostly trash. The same is rapidly taking over PC and to a lesser extent console games, but fortunately the review/visibility systems in place are far more developed.

Well and the consumer is usually a bit more developed as well.

▲lunar_rover an hour ago | parent | prev | next [-]

You underestimated the difficulty of barging into a fully saturated market with mature ecosystems and overestimated console grade games. Mobile microtransaction games are the true giants, no matter how much we deny it.

▲makeitdouble an hour ago | parent | prev | next [-]

Eating the console market means building business relations with game publishers, in competition with existing consoles and market places like Steam.

Apple was never good at that, and looking at their track record with the gaming industry, will probably never be.

▲reactordev 2 hours ago | parent | prev | next [-]

You fool! They created their own market on mobile worth 10x the console market (probably more)

(you fool should be read in the voice of Gilbert Gottfried)

▲umvi 2 hours ago | parent [-]

Gilbert Gottfried or Wallace Shawn?

▲reactordev an hour ago | parent [-]

https://youtu.be/W5rzk_X_WhQ

▲mastax 2 hours ago | parent | prev | next [-]

I don’t think a successful console can take a 30% cut and I don’t think Apple is really interested in anything less.

▲mh8h an hour ago | parent [-]

Playstation, Xbox, and Steam charge 30%.

▲spiderice an hour ago | parent | next [-]

Correct. And the fact that Apple has been raked over the coals for years about it, yet people, even on HN, don't know that the rest are doing it, really makes me question people's motives.

▲hnfong 31 minutes ago | parent [-]

It's just a matter of perception.

People can and do write apps for iOS. So a lot of people hit the issue, and some complain loudly.

Most people don't write apps/games for gaming consoles. Those who do already knew the deal they were getting into.

It's sad that one can be a victim of one's own success. Not saying we should feel bad Apple (or any tech giant for that matter) but the idea of justice and fairness when administered by public sentiment is a funny thing...

▲reverius42 an hour ago | parent | prev [-]

To be fair it kind of remains to be seen how successful all of those are, long-term (I kind of expect Microsoft to exit the hardware console business at this point).

▲NetMageSCW an hour ago | parent [-]

The Switch is also 30%. Unless you contend no console will be successful.

▲reverius42 34 minutes ago | parent [-]

I guess we'll see if RAM prices come down any time soon. At current price increase rates I think no console stands a chance in the next few years.

▲crooked-v 2 hours ago | parent | prev | next [-]

Not to mention the potential if they gave it decent storage and included a game controller.

▲ 2 hours ago | parent | prev | next [-]
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▲jmspring 2 hours ago | parent | prev [-]

I work on Mac's every day. The device I use most is my AppleTV - music streaming, background noise, etc. It's a passive thing but the first device the last couple of times I've moved.