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▲ ArcHound 2 hours ago

I want to design high-SPM factories. I don't want to be interrupted each time a stone patch runs out.

Second point: multiplayer runs in real-time, but I have real-life obligations too - having a short report along the lines of "all quiet on the eastern front" or "actually, Gleba got stuck and Stompers took over" helps.

There's still plenty of game to be played with some of these more complex QoL features.

▲tripleee 2 hours ago | parent [-]

There are mods that address a lot of these: https://mods.factorio.com/mod/InfiniteOres

You could also automate base status reports via circuits: https://www.youtube.com/watch?v=39eYYwwuqyw

Idk, fair enough I guess but it feels weird to skip the automation part of an automation game by having an LLM play it.

▲ArcHound an hour ago | parent [-]

Yea, I also didn't like how the bot ignored belts and shuffled things through chests and inventory.

I agree though - skipping automation/scaling is a no go, that's why I play Factorio.