| ▲ | modeless 2 hours ago | |
AAAA studios don't take risks. Financing a top game is way too expensive to gamble on. Only indies and small studios working on cheaper games can risk trying unproven ideas. | ||
| ▲ | mixtureoftakes 2 hours ago | parent [-] | |
not taking risks is the biggest risk in the times when the most anticipated game drop (gta 6) is probably going to be decompiled within days if not hours of release | ||