| ▲ | root_axis 2 hours ago |
| > Robots: they're just like us! Hah I dunno, I think most human players wouldn't find that very fun and would instead take that as an opportunity to refactor the factory for optimized performance (i.e. the core gameplay loop) |
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| ▲ | dwaltrip 5 minutes ago | parent | next [-] |
| New players can find refactoring the factory to be more difficult. |
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| ▲ | outworlder 2 hours ago | parent | prev [-] |
| Ish. When you just need a few parts to be made, it is sometimes very tempting to drop a chest, fill it up with parts, then go do something else, one of the 1000 tasks you have been neglecting. |
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| ▲ | root_axis 2 hours ago | parent | next [-] | | That's definitely true, but only to a certain point, after a while it becomes too monotonous to dig around in chests building and combining stuff in an ad hoc manner. LLMs have no problem with that kind of repetitive minutia though. | |
| ▲ | giancarlostoro an hour ago | parent | prev [-] | | By end game you can just have blueprints and robots build everything for you. | | |
| ▲ | rustystump an hour ago | parent [-] | | Logistic bots, once they are unlocked, the game becomes trivial. Once you make a few blueprints, then the real joy of factorio is found. Nothing like splatting down an outpost and watching it sprint into existence as thousands of “agents” build it out. |
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