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▲ root_axis 2 hours ago

> Robots: they're just like us!

Hah I dunno, I think most human players wouldn't find that very fun and would instead take that as an opportunity to refactor the factory for optimized performance (i.e. the core gameplay loop)

▲dwaltrip 5 minutes ago | parent | next [-]

New players can find refactoring the factory to be more difficult.

▲outworlder 2 hours ago | parent | prev [-]

Ish.

When you just need a few parts to be made, it is sometimes very tempting to drop a chest, fill it up with parts, then go do something else, one of the 1000 tasks you have been neglecting.

▲root_axis 2 hours ago | parent | next [-]

That's definitely true, but only to a certain point, after a while it becomes too monotonous to dig around in chests building and combining stuff in an ad hoc manner. LLMs have no problem with that kind of repetitive minutia though.

▲giancarlostoro an hour ago | parent | prev [-]

By end game you can just have blueprints and robots build everything for you.

▲rustystump an hour ago | parent [-]

Logistic bots, once they are unlocked, the game becomes trivial.

Once you make a few blueprints, then the real joy of factorio is found. Nothing like splatting down an outpost and watching it sprint into existence as thousands of “agents” build it out.