| ▲ | chrisfosterelli 3 hours ago | |||||||
The biggest thing the bugs introduce from an LLMs perspective is a necessity for realtime response. Without them, the LLM can take as long as it wants to decide and do its next operation on the factory. With them, not responding fast enough results in death (particularly early game where a lot of biter combat is player driven). I presume it doesn't do great at this. | ||||||||
| ▲ | blobbers 3 hours ago | parent | next [-] | |||||||
Glad to hear we've got LLMs controlling military drones in real life :( | ||||||||
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| ▲ | testaccount28 2 hours ago | parent | prev | next [-] | |||||||
you could pause the game between actions, while the model reasons about what to do next. | ||||||||
| ▲ | 2 hours ago | parent | prev [-] | |||||||
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