| ▲ | embedding-shape 42 minutes ago | |
> I would love to see more text to 3D model models that can wire up straight to a game engine Same, but none of the models actually have good enough output yet to make that work. Currently they're all aiming to "fake" the niceness by doing modeling+texturing, but when you look at the wireframe, it's pretty clear they're very far of from being usable, even less so in a game where performance matters a great deal, and you can't just YOLO assets however you want, which is what the "text to 3D" models like to do. Inevitable that we'll get there eventually though, it's miles ahead where it was just 1-2 years ago. I guess my point is that it's not the "3D model > game engine" that is lacking at the moment, but "text > 3D model" that cannot produce high quality enough results. | ||