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▲ reactordev 2 hours ago

https://open3dlab.com/project/04d18c1b-c508-4017-be7b-766904...

Straight up theft, not fan recreations, theft.

▲peri-cl an hour ago | parent | next [-]

Indeed. And they're not even pretending to keep an arms-length distance from their users' infringement; they're openly promoting it,

https://www.youtube.com/watch?v=MidugiRfHaY ("Ripping Encrypted Unreal Engine Models" | Open3DLab)

(Found via a sidebar ad on their webpage).

▲butlike 42 minutes ago | parent [-]

I have a question/thought/philosophy. If AES is a relatively strong encryption method right now, _why don't we wait to crack the assets until the encryption method is easy to decrypt_? By the time that's possible, the game assets will likely be old as shit, so it would potentially sit better with everyone. If we wait, it takes on a more archival type feeling.

▲hobofan 11 minutes ago | parent [-]

Is your question "why don't decentralized humans don't appropriately self-regulate?"?

▲bdcravens an hour ago | parent | prev [-]

According to the timestamp, that was uploaded less than 24 hours ago.

I'm not familiar with their site; I assume it's user-uploaded? In that case, it's the same challenge that every user-generated content site has, balancing openness with policing IP violations.

▲reactordev 44 minutes ago | parent [-]

their staff posts these things. their staff creates videos of how to rip assets from games. they are fully aware of what their users are doing and they openly encourage it.