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▲ riknos314 5 hours ago

Deepseek prices their models based on a 10 month hardware payback period. They report ~$38 revenue/GPU-hour on V4.1-Flash clusters.

Inference is clearly profitable. The question is whether it's profitable enough to justify the training research costs.

▲scheme271 37 minutes ago | parent | next [-]

Are those statements audited or fact checked? Inference profitability is great but how much of that profit gets eaten up paying back training costs, R&D, and operating expenses.

▲javier2 5 hours ago | parent | prev | next [-]

At best, this tells you v4.1 flash is profitable, but can they really get $38 per gpu hour? Sounds like a lot.

▲riknos314 an hour ago | parent | next [-]

From their own inference framework docs: "A single cluster currently serves 155 trillion tokens per day, with overall revenue of US$38 per GPU-hour (at valley pricing)."

https://github.com/deepseek-ai/DeepInfer/blob/main/doc/infer...

So this implies they actually hit about double that during peak pricing.

▲mustyoshi 4 hours ago | parent | prev [-]

If they keep it running at near constant usage, you'd only need 80-120 million tokens an hour to hit 38$ of revenue (at off peak pricing, half as much for peak pricing).

▲margorczynski 4 hours ago | parent | prev | next [-]

V4.1-Flash is probably quite smaller and much more resource effective than the frontier models. Add to that much cheaper energy in China.

▲calmworm 4 hours ago | parent | prev | next [-]

Clearly potentially profitable. Not clearly profitable.

▲parineum 5 hours ago | parent | prev [-]

How much did it cost to train Deepseek v4.1 flash?

▲riknos314 an hour ago | parent [-]

Great question. Nobody knows.

The cool thing about models designed for cheaper inference is that post-training (which often requires inference as a part of the feedback loop) becomes cheaper as well, so almost certainly cheaper than models that are less optimized.