| ▲ | Exoristos an hour ago | |
The lengths to which devs will go not to collaborate. | ||
| ▲ | LoganDark 5 minutes ago | parent [-] | |
To be fair, it's a very secretive industry, and betrayals are quite common. Worse, a lot of those betrayals are done on pure impulse without even thinking through the consequences first, so you can't actually build incentives against it because they'll just be ignored. | ||