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| ▲ | phaser 42 minutes ago | parent | next [-] |
| I've been working on adding energy mechanics to Microlandia. right now i have added solar, wind, nuclear and coal power and houses, datacenters, factories etc use real-world usage. there is power selling and power buying and a score for carbon footprint. There's still a lot I want to do and I will add it gradually, like: rooftop solar panels, different regions with different sun/wind resources, grid and station failures, and still finishing the fact checking of energy usage for all the buildings. https://microlandia.city https://microlandia.city/docs/energy |
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| ▲ | cesarb 36 minutes ago | parent | prev | next [-] |
| Power Network Tycoon: https://store.steampowered.com/app/2429930/Power_Network_Tyc... |
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| ▲ | evrimoztamur an hour ago | parent | prev | next [-] |
| I developed one around two years ago, you can try it out at https://electrobillion.evrim.zone/ It's a fictionalised version of the grid, but teaches some of the basics well! |
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| ▲ | amelius an hour ago | parent | prev | next [-] |
| CircuitJs, but you have to draw your own grid first. https://www.falstad.com/circuit/circuitjs.html |
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| ▲ | alexpotato an hour ago | parent | prev | next [-] |
| It's called Factorio. https://www.factorio.com/ |
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| ▲ | pyrale an hour ago | parent [-] | | Factorio isn't really relevant, its electricity simulation subsystem is pretty bland. |
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| ▲ | bh08net an hour ago | parent | prev [-] |
| Steam engine simulator kinda |