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▲ ChrisRR 2 hours ago

Sounds fair. If you essentially already have a TV or other device as a thin client, I can see many people happily paying $12 for 50 hours compared to spending $1000 on the entire console

▲password54321 2 hours ago | parent | next [-]

Yeah like the Google Stadia. I think there was news of someone who spent >100s of hours on Red Dead Redemption 2 only to have all his save data wiped when Stadia shut down.

Edit: Looks like Rockstar did the guy a favour and it was 6000 hours (https://www.nme.com/news/red-dead-redemption-2-stadia-player...)

▲TiredOfLife an hour ago | parent | next [-]

The stupid thing with Stadia is that every game you bought came with UNLIMITED FREE 1080p streaming.

▲Hamuko 2 hours ago | parent | prev [-]

Google Stadia was always doomed to fail because people have zero trust in Google keeping a service alive if it's not an immediate success.

This is from 2019: https://arstechnica.com/gaming/2019/11/stadia-launch-dev-the...

▲lelandfe 2 hours ago | parent | next [-]

Another 2019 classic https://www.reddit.com/r/Stadia/comments/ceuy4w/comment/eu56...

▲ 2 hours ago | parent | prev [-]
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▲pllbnk 26 minutes ago | parent | prev | next [-]

It will be $1/hour in a year. Then you will have to pay a different rate for better graphics. These things don't end well. Once they see that they have a stable customer base, they will figure out how to squeeze even more money from their customers. Of course, it will be advertised as something that the customers themselves required and they do it for them, not for themselves.

▲alwa 2 hours ago | parent | prev | next [-]

Then again, once the tolling infrastructure is in place and normalized, it’s all too easy to boil the frog…

▲geocar 2 hours ago | parent | prev | next [-]

Once upon a time we spent quarters in the arcade faster than that.

▲dfedbeef 2 hours ago | parent | prev | next [-]

Not for the Xbox though :/

▲Forgeties79 2 hours ago | parent | prev | next [-]

I’m glad I got my series S for $300 when I did

▲ 2 hours ago | parent | prev [-]
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