| ▲ | westsmith 3 days ago | |
Neat! I've followed you on Github. I like the idea of going to the past to see what works and adapting it for the LLM age. Nice work! | ||
| ▲ | vunderba 3 days ago | parent [-] | |
Thanks! Yeah, I started building it because I read an interview with the original creators of King’s Quest, Ken and Roberta Williams where they mentioned in passing that it was too expensive (in the 80s) from a storage perspective to store entire bitmaps for each scene, so instead they'd just store a series of very simple drawing instructions and render on demand. I’m super excited to see more LLM-driven procedural graphics stuff in the future! | ||