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▲ dvh 4 hours ago

Feedback loops are too long with anything real worldly

▲jayMcBee 38 minutes ago | parent | next [-]

Can always skip the real world for training and evolve the controller in simulation.

Currently working on modernizing SIGEL (2000-era project at the University of Dortmund), which uses genetic programming to evolve walking programs for simulated robots in a physics engine.

Some of the 'evolved' walkers so far can be found at youtube.com/@virtualspecies

Differnent kind of beast entirely compared to what NVIDIA is doing, but then again it's fun to see what evolution comes up with - and it works on humble hardware too

▲serpicourge 3 hours ago | parent | prev [-]

The feed back loop is getting reduced by those new ways of training, simulation and video generation with realistic physics is kind of changing the game.

- https://www.nvidia.com/fr-fr/ai/cosmos/

- https://dreamzero0.github.io/

- https://generalistai.com/blog/gen-1.5