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▲ mosura 2 hours ago

The general Apple software quality decline seems to be accelerating. We are in the thousand papercut stage where lots of small things just don’t work properly.

One of my Macs has developed the most insane habit of losing audio output capability, and then tries to route it to another one - a feature I didn’t even know existed.

▲rudedogg 35 minutes ago | parent | next [-]

I've been playing around with RealityKit (https://developer.apple.com/documentation/realitykit) lately, it's their SceneKit replacement (they deprecated it this year).

On tvOS if a frame takes too long it just starts skipping frames and runs at 20 FPS. It won't recover after it happens. ThermalState is .nominal, so it's not that. There's also no way to just say "render as fast as possible" so you can measure performance, instead every device does throttling/pacing and it's completely opaque.

Anyway, I've had a developer account for 10+ years, and run into stuff like this constantly where you just can't get things to work properly. The framework isn't used much, so it's probably just broken.

I ported the game to SDL3/Zig and wouldn't you know it I can run continuously at 60 fps.. It's disappointing because I'm on board with targeting a single platform if I can utilize the hardware more effectively and make something special with it. But instead it's constantly an uphill battle of dealing with the opaqueness/brokenness of the platform. If I open a feedback request I'll probably just get told it's a bug, and maybe they fix it next WWDC.

▲microtonal 31 minutes ago | parent | prev | next [-]

The general Apple software quality decline seems to be accelerating.

The iPhone 18 Pro has been out exactly a month now and they still haven't pushed a fix for the popping/crackling speaker issue:

https://www.macrumors.com/2026/09/29/iphone-18-pro-speaker-c...

I still get crackling or popping many times a day.

Also, the annoying render stutters during scrolling across many apps haven't been fixed since iOS 26 was introduced (they were probably there before, but Liquid Glass made it worse). Even the iPhone 18 Pro suffers from it (also checked on iPhone 17 Pro and iPhone Air).

Meanwhile, my underpowered P10P with GrapheneOS renders scrolling super smoothly.

▲59percentmore 20 minutes ago | parent [-]

My Nexus 5's "underwater" mic issue never got addressed. Wouldn't be surprised if the next thing iOS copies from Android is, "Audio bug that just never gets fixed."

▲bshaughn an hour ago | parent | prev | next [-]

My Iphone has had some bugs in the last year that are so sloppy yet impactful its almost funny. About half the time im looking at my lock screen notifications, the screen will lock less than a second after touching the screen. I have had other issues as well, but for a company with so much money I expect a little more craftsmanship.

I have had other issues as well but something that actively locks my phone while I am obviously using it is an extremely frustrating start to my day.

▲mosura an hour ago | parent | next [-]

Yeah iOS is headed the same way.

I now get stuck in the camera app half the time I try to use it, and other nonsense.

▲callc 38 minutes ago | parent | prev [-]

Same here.

IME on the lock screen I’ll be interacting with the media controls and the screen will just turn off, like I’m not doing any interaction.

It’s funny how that basic of functionality is broken.

▲lynndotpy 8 minutes ago | parent [-]

[delayed]

▲sippingabonedry 15 minutes ago | parent | prev | next [-]

My personal favorite is the alarm clock on iOS, after the first time you dismiss the alert with the phone unlocked, it reappears as a transparent dialog 10% of the size of a normal one (i.e. so small not even a stylus could click the buttons). The mashed ball of widgets can only be swiped off the screen.

▲pjmlp 43 minutes ago | parent | prev | next [-]

Actually it feels a lot like Apple before NeXT's acquisition.

▲vardump 38 minutes ago | parent | next [-]

That sounds right.

Although so far I'm mostly happy with Apple products. Happier than with any Windows laptops.

(But damn if I encounter a bug or an issue. Just reporting those have made hordes of Apple fans attack me, in response to a standard technical bug report.)

▲pjmlp 36 minutes ago | parent [-]

Youngsters have to understand that Apple's quality was so bad, not only did they fail to deliver in a few products with industry partners, the teams weren't even capable of writing a new operating system.

Windows is also equally away from "3x Developers!" cry days.

▲vardump 25 minutes ago | parent [-]

Copeland... (That was the actual name of supposed future Apple's OS 30 years ago, sounds kinda different with 2026 perspective.)

▲pcurve 35 minutes ago | parent | prev [-]

I remember that period. System 7,8,8.6 were all so fragile compared to Windows. No progressive crashes... just sudden lockups.

▲bayindirh 13 minutes ago | parent | prev | next [-]

> The general Apple software quality decline seems to be accelerating.

This is not the first time OpenGL got broken and fixed later. This is why software testing exists.

I have my own share of criticisms for Apple, but if we treat every hiccup with doomerism, we will only miss the forest for a single, small bush.

▲grishka an hour ago | parent | prev | next [-]

Audio problems aren't new. I remember that the last 10.9 build I was still using in 2016 had this bug where sound would just stop working every now and then. `sudo pkill coreaudiod` fixed it every time.

▲Geezus_42 15 minutes ago | parent [-]

I have an issue like that on my M1.

▲__natty__ 27 minutes ago | parent | prev | next [-]

Yup I have the same problem with audio. And I found more problems last two years than in previous 10. I wonder if that due to some internal cuts in quality assurance or moving to AI and vibe coding more code than devs can review. But it may be subjective feeling.

▲KaiMagnus an hour ago | parent | prev | next [-]

The latest macOS, after a lot of praise, has proven to be really buggy to me. At least liquid glass only had poor readability, but now windows go missing/turn invisible almost daily and it’s getting seriously annoying.

▲mort96 24 minutes ago | parent [-]

It's so extremely buggy! I upgraded to Golden Gate early (tho after release) because everyone (including here) said it's so much better than Tahoe, but it has fixed no bugs which annoyed me with Tahoe and introduced so many new ones. Mission Control frequently switches to the wrong window (perfectly reproducible bugs which result in the wrong window coming forward). And in Mission Control, windows now overlap each other, are overlapped by the dock, and end up partially outside the screen, in ways they just never did in any earlier macOS release. The Launchpad replacement part of Spotlight in 26 was always super buggy but has gotten even more buggy in 27. Just yesterday the WiFi menu in the menu bar beach balled.

iOS text input is also super buggy now, with frequent rendering glitches where the new blue words from "AI" suggestions or whatever overlap other text, there are stale blue squiggles which are hold-overs from grammatical issues which have since been fixed, completely nonsensical grammatically nonsense suggestions, etc.

The decrease in quality from 15 to 26 and then 26 to 27 is staggering.

▲sippingabonedry 13 minutes ago | parent [-]

> because everyone (including here) said it's so much better than Tahoe

Is today the day you learn there is Apple astroturfing on this forum?

▲isodev 20 minutes ago | parent | prev | next [-]

The Font Book on macOS 27 seems broken - user fonts never show up.

We’re also apparently in a “Settings doesn’t search” build for the Mac once again.

▲zitterbewegung 2 hours ago | parent | prev | next [-]

I would agree with you if this wasn't a release candidate. I would wait and see at this point.

▲daem an hour ago | parent | next [-]

This bug is one of many papercuts in Apple software.

Here’s another: Hide My Email’s “Forward To” feature is broken. You can’t change which email address messages get forwarded to. I have nearly 500 Hide My Email addresses and want to change the forwarding address, but can’t because the feature is broken.

▲robby_w_g an hour ago | parent [-]

Wait, this is terrible news. I was planning to migrate off of Gmail using that feature

▲CharlesW an hour ago | parent [-]

It does work great generally. Here's what changing your foward-to looks like: https://imgur.com/a/feSBCCN

I migrated family email hosting from Google Workspace to Apple iCloud+ Custom Email Domains a few years ago and it's been smooth sailing. Few people realize that Apple has been a high-volume email host since long before Google Mail. This is the guide I used: https://blah.cloud/miscellaneous/migrating-google-workspaces...

▲shantara an hour ago | parent | prev | next [-]

The window manager bugs have been present since the first macOS 27 beta, and have made it unchanged to the current stable release.

▲coldtea an hour ago | parent | prev | next [-]

As if this is the only example in support of what the parent said? Or as if these are restricted to release candidates and beta versions?

▲oefrha 42 minutes ago | parent | prev | next [-]

I for one stopped holding my breath after witnessing a pretty major issue introduced in a macOS beta carry into the stable release for the dozenth time.

▲iAMkenough 34 minutes ago | parent | prev [-]

On the latest production release for Intel Macs, I can no longer connect to two external displays at the same time. I have to plug them in one at a time (sometimes multiple times before they register), and reconnect them after sleep. A very annoying regression.

The hidden "Detect Displays" button in Display settings does nothing.

▲sgt 14 minutes ago | parent | prev | next [-]

Meanwhile, most of us don't have any issues. I think overall the Apple ecosystem is really good in terms of software quality. However, there are of course issues like with any system and if Apple is not able to reproduce something, the harder it gets to get it fixed.

And the whole premise of your comment doesn't make sense as it's based on a bug in a macOS version that hasn't even been released yet. Of course stuff will break when you're busy developing.

▲eptcyka 11 minutes ago | parent | next [-]

Regularly bugs reported during a beta do not get fixed until the next major release. If they do not, they will be closes as wontfix because they were fine to exist a whole major version.

My macbook has been kernel panicking during every sleep.

▲sgt 2 minutes ago | parent [-]

Been using macOS since the OS X days of Panther (2003). Since then, people were kicking and screaming about bugs that Apple presumably didn't fix yet, and that's probably true. But it does get fixed, and if you're just sensible - like not upgrading immediately, you'll hardly notice issues. On average, I'm about 6-12 months behind on major versions. I'm in 26.6.2 (Tahoe) right now

▲ 10 minutes ago | parent | prev [-]
[deleted]
▲IrishTechie 39 minutes ago | parent | prev | next [-]

Mine has been doing that for a fair few months actually. Sometimes flipping the output to something different then back again sorts it, other times a reboot is required.

▲steve-atx-7600 38 minutes ago | parent | prev | next [-]

Yes. The top menu access for apps full screened in Tahoe stop working. WTF.

▲ThouYS an hour ago | parent | prev | next [-]

you really have to wonder how they managed to mess up this bad, and why they're doing nothing about it.

local search is both broken on my mac as well as iPhone. I search for an app, and its app store entry OR settings pop up, not the app.

how does this persist? do they not use their own products anymore? have they simply given up?

▲rubslopes an hour ago | parent [-]

Finder search has been broken for me for years I think, and that smart folder "Recents" never worked properly. It's puzzling how they can let this happen.

▲gambiting 33 minutes ago | parent | prev | next [-]

This is a personal anecdote - I'm a games developer, working predominantly on Windows. Since last year I have to use a Mac to work with our iOS builds and I honestly don't understand people saying Mac is for developers - the number of actual outright bugs I run into every week makes windows look like something that came out of NASA. I eagerly awaited the release of MacOS 27 to maybe finally address some of them, and of course it just traded one set of problems for another. It's just shockingly bad - and unlike a true Linux system you have very little ability to fix some of those issues yourself too.

▲pjmlp 2 minutes ago | parent [-]

The people that say that usually equate UNIX with developers, because naturally on other platforms the software materialises out of nothing.

▲me551ah 36 minutes ago | parent | prev | next [-]

The general quality decline in software seems to be accelerating. I suspect it’s mainly due to AI slop. Engineers creating tons of code due to management pressure and lesser people available to test.

▲microtonal 25 minutes ago | parent [-]

SwiftUI and probably Liquid Glass preceded slop. It's a larger cultural/management issue within Apple.

▲Geezus_42 18 minutes ago | parent | prev | next [-]

On mine, audio starts to crackle when memory pressure is too high. lol

▲raffael_de an hour ago | parent | prev | next [-]

but you can fold the iphone now ... o.O

▲LoganDark an hour ago | parent | prev [-]

My Mac has developed the issue of slowing down over time if not rebooted. Heavy GPU use accelerates the decay. It feels just like swapping to disk except it's not - swap usage always 0. I didn't have this issue before Tahoe.

▲CharlesW an hour ago | parent | next [-]

This isn't happening for me, if by "over time" you mean "several weeks" of heavy GPU use without a reboot. Consider the possibility that the root cause is not macOS.

▲LoganDark an hour ago | parent [-]

By "over time" I mean that if I run local LLMs or play graphics-intensive games (like No Man's Sky's native Mac port) I can start seeing up to half-second (or longer) delays in switching apps, starting videos and much more with less than 5 days of uptime. Heavy enough usage will reproduce it within a few hours.

If I avoid doing those things, it can last much longer.

I have the 128GB/8TB M4 Max and I'm not even coming close to using up all or even most of the unified memory. I suspect it may be related to some form of fragmentation, though I have no way to know how.

▲CharlesW an hour ago | parent [-]

I believe you, just suggesting that the issue may not be quite as general. I have a 64GB Studio M1 Max, so the years of hardware/firmware differences between us may be relevant as well. Hope you find a solution!

▲LoganDark an hour ago | parent [-]

It didn't happen to me before the update, so I suspect it must be something about the update or how it interacts with the software on my system. Still, it's one of those issues I have no hope of seeing solved, because at this rate nobody doing development at Apple is actually going to leave a Mac running for days on end...

▲jon128 an hour ago | parent | prev | next [-]

We may not be far off from finding LLM prompts embedded directly in software. Instead of savefile(data_thing), we might start seeing

  agentcall( claude, data_thing, "please save this file to the user's home directory" )

and the author of that code will pat him/herself on the back then form a habit of telling his/her friends "I am an engineer, I have built over 100 software programs spanning multiple continents".

I already see this behavior out of the tech support class that likes to participate in bureaucratic processes among gen z. The standards and expectations for what is colloquially "engineer", outside of bonafide engineering circles, has really fallen over the last two decades.

The attitude that replacing functions with calls to AI agents is like totally okay in software engineering will eventually seep in too.

▲LoganDark an hour ago | parent [-]

https://github.com/cofob/autogenlib

▲plqbfbv an hour ago | parent | prev [-]

I once worked in L1 support, and because we had to take calls @07:00 sharp (we were the only number a company of 40k people could call) and Windows updates were still a multi-hour endeavor, I stuck to rebooting daily (or shutdown+startup) all devices I use heavily, including MacOS.

Over the past 8 years that has basically solved every bug all my colleagues ran into with MacOS. At some point my boss wasn't getting calendar notifications anymore for a couple weeks, "did you try and reboot?" fixed it in 5m. He later mentioned he hadn't rebooted in 7 weeks.

I don't understand why people treat Apple devices like unbreakable analog AM radios, they're very complex computers like any Windows or Linux machines, with a huge state machine beneath it that is easier to reset daily/weekly than to keep working properly for months.

▲LoganDark 43 minutes ago | parent [-]

My Intel Mac didn't need to be rebooted. I would leave it running for months with no issues. Apple devices genuinely used to be that stable.

I get that you can't generally expect things to be that stable. But in my experience they used to be and now they're not!

My M4 Max was probably that stable too until Tahoe, although I rarely left it running for more than a few weeks between updates.