| ▲ | onli 4 hours ago | |
Are you sure? I haven't played enough Quake to know either way, but I did play Deus Ex in software mode (unreal engine), and that had a lot of differences to the other renderers. I very much doubt texture sampling mode alone would reach a similar result. (It even had graphic errors, green textures in the faces etc giving everything a very alien look. But that's not what I mean). | ||
| ▲ | seba_dos1 3 hours ago | parent | next [-] | |
It depends on particular renderer, obviously. Not all software renderers were being given appropriate care. | ||
| ▲ | swinglock 3 hours ago | parent | prev [-] | |
It's not correct. A notable example is the water effects. | ||