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▲ dmpk2k a day ago

A few years ago I seriously contemplated making a game using software rendering, in part because the only target was SDL. I actually got a 3D engine running 2K@60Hz with HL2-level scenes, with the CPU basically idle, so it's not a terrible idea.

(Then LLMs started taking off and I decided I needed to reskill out of the industry, just in case)