| ▲ | skhr0680 3 hours ago | |
It just feels wrong historically. When HL came out, people were very enthusiastic about texture filtering and the game was clearly designed with hardware rendering in mind. | ||
| ▲ | gvfsa 3 hours ago | parent [-] | |
Considering how many things are broken when you play in d3d or OpenGL mode I’m not so sure. :P | ||