| ▲ | Show HN: Parin – A 2D game engine between raylib and Godot, written in Dlang(github.com) |
| 33 points by Kapendev a day ago | 4 comments |
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| ▲ | Ephraimd 2 hours ago | parent | next [-] |
| Always excited to see something done with Dlang. I still think that language is underrated. |
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| ▲ | giancarlostoro an hour ago | parent [-] | | DMD needs to work on modern Macs. I am about to have a chat with Claude over how I can make that happen at this point, I have a feeling it will involve the LLVM D compiler, some assembly witchcraft for Apple Silicon and maybe some sort of bootstrapping method. I did toy with making Mojo work on Windows, but Max is proprietary so I can only use a tiny fraction of Mojo on Windows unfortunately. |
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| ▲ | Kapendev a day ago | parent | prev [-] |
| Parin is a 2D game engine I've been working on for about two years. |
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