| ▲ | bayindirh 5 hours ago | |||||||||||||
This is wrong for two main reasons. First, everyone copies. In computing space, let me give you a funny example. Apple iOS home screen is a copy and evolution of PalmOS user interface, down to four buttons, pages, graffiti area and so on. Palm's phone (Android running one) copies Apple Watch's user interface as home screen like a revenge, with a iPhone X-esque camera bump. Funny, ironic, real. Second, Apple is a slow moving company. They don't rush things. They are the last company to move OLEDs on their phone, because they want to implement without any apparent flaws and with a long life. i.e.: My parent's Samsung A9 2018 phones have screen burn-in, but my iPhone X doesn't. They are at a similar age. Like them or not, their engineering is solid and novel. At least give them that. My 18 year old Mac still boots despite being dropped (I fell on top of it) and bent badly, and gone through three batteries. My 12 year old MacBook Pro still runs like day one despite being hammered for years for high performance computing, and its disk still shows ~10% wear. Like every company, Apple makes mistake (these keyboards were bad, yes), but they are sometimes misunderstood (you can only charge that upside down, but charging it for 2 minutes gives you 8 hours of use, so get a coffee and flex at least). | ||||||||||||||
| ▲ | faishalmanzar 3 hours ago | parent [-] | |||||||||||||
As a mechanical engineer working in software, I think both fields have completely different philosophies of product development. In hardware, you give a lot of thought to potential failure modes and contingencies before building something, which takes time. In software, I’ve rarely seen a product whose first version is completely free of bugs. Shipping with some bugs and fixing them through iterations is standard industry practice, whereas it’s less acceptable in hardware. I think Apple is more of a hardware company than a software company these days. They invested enough time, resources, and patience in ARM for it to now compete with the once-mighty Intel x86 architecture. That kind of progress requires patience, so I don’t think we can simply call Apple a slow company or say it isn’t innovating. | ||||||||||||||
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