| ▲ | mmustapic 2 hours ago | |
It is the opposite: he wants the variations to be different and interesting. There are no repetitive puzzles in The Witness or Braid. There are themes, but each puzzle is unique. | ||
| ▲ | 12_throw_away 2 hours ago | parent | next [-] | |
> There are no repetitive puzzles in The Witness or Braid. I'm sorry, I really like both games, but this is unbelievably false. | ||
| ▲ | __alexs 2 hours ago | parent | prev | next [-] | |
I think you're probably right that's what he thinks, he's just failed to convince me to think the same way. | ||
| ▲ | tumdum_ 2 hours ago | parent | prev [-] | |
Lots of sequences of puzzles in The Witness are just “the same thing, in gradually increasing space, with no new mechanics in between“. | ||