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▲ lofaszvanitt 16 hours ago

Just stop this nonsense. Intellectual property is good. Free open source is not good. Anything that is free while take a lot of effort is essentially killing potential jobs. Wake up.

▲ashkankiani 16 hours ago | parent | next [-]

In a society rich enough to be able to provide for everyone (which it is) and where food and housing are abundant (which they should be), then things being free isn't bad because you aren't worried about making money to live.

You are the one who needs to wake up from the assumption that the only way to live is to hoard your intellectual products instead of imagining a society where you can stop having to compete on that level.

▲AnthonyMouse 15 hours ago | parent [-]

Not only that, rent seeking destroys jobs as a result of artificial scarcity and hoarding.

You pay $1000 to a monopolist instead of $100 to a small business and then having the other $900 to spend on whatever you want, like patronizing 9 other small businesses and actually getting something more for your money. The $900 in monopoly rent goes to Wall St instead of Main St and is used to e.g. bid up housing costs so people can't afford to buy a house.

The incumbents lobby for restrictive zoning or professional licensing gatekeeping to keep those rents high, which means fewer jobs doing construction.

It doesn't help you for huge corporations to get more of your money.

▲creato 9 hours ago | parent [-]

These numbers are made up. I don't see how IP clearly makes things worse or better.

On one hand, yes, IP = monopoly = rents, as you say.

But on the other hand, no IP means economy of scale is a lot more important, and that favors huge corporations.

Which effect is bigger? I don't know.

▲AnthonyMouse 8 hours ago | parent | next [-]

> But on the other hand, no IP means economy of scale is a lot more important, and that favors huge corporations.

"IP" is the thing that favors economies of scale.

Suppose you're a manufacturing company and you want to make your own computers. You're great at making the chassis and screen and batteries and things like that, but to make a whole device you also need an operating system, a compiler, a web browser, a CPU, etc.

If you're free to use existing ones then you have a chance. If you have to develop every one of those things in-house because every existing one is the property of an incumbent who is using it as a moat then you have to be a megacorp or you're sunk.

Notice that this is what all of the smaller companies actually do. Every small consumer device OEM and some of the big ones are using some variant of Linux/Android or BSD rather than developing their own OS. NeXT, the scrappy company Apple bought and turned into Mac OS X when they were themselves the underdog, was based on BSD. RISC-V has shipped more than 30 billion cores and is taking a decent chunk of the embedded market from ARM, which is itself a company that licenses its designs to companies that compete with each other (and run Linux on their chips) rather than using exclusivity and mandatory vertical integration to try to monopolize the whole supply chain. Which is how the mobile market went to them rather than Intel and Microsoft. Who themselves took the desktop and server markets from even more vertically integrated mainframe companies.

The availability of composition is what allows you to be a small company that does one thing well. Which is the thing you can't do when someone else has a monopoly on something you don't make but need, and correspondingly isn't willing to sell it to someone who is trying to compete with them in a different part of the supply chain.

Moreover, the economies of scale you're talking about on the other side actually have diminishing returns. Suppose anybody who wants to make a product that typically sells for $100 has to buy a $10,000 machine in order to do it, but then can make an unlimited number of them. If you're so small that you only ship 100 units, the cost of that machine by itself is adding $100 to the cost of producing of each unit and you're pretty screwed. But if you're a medium sized company and you ship a million units, it's only adding one cent. The advantage of the medium company over the small one is dramatic. Whereas the megacorp that ships ten billion units shaves it down to 1/10000th cent, but then the advantage of the megacorp over the medium one is still less than one cent.

On top of that, it's often something like you need a $10,000 machine that can make a million units even if you only use it to make a hundred, and then the scale advantage of the medium company over the small one is all still there, but the advantage of the megacorp over the medium one doesn't even exist because then to make ten billion units they need ten thousand machines.

Which is even before we get to diseconomies of scale: The larger an entity is, the more efficiency you lose to bureaucracy, coordination costs, principal-agent problems, internal politics, etc.

There is a reason industries with low barriers to entry tend not to monopolize. Why is there no monopolist who grows all of the coffee or weaves all of the clothing? Shouldn't "economies of scale" allow a single huge company to out-compete all of these little ones in the absence of anyone having a way of excluding competitors?

Conversely, find a consolidated industry and you'll generally find some kind of government-backed monopoly or regulatory capture.

▲porridgeraisin 23 minutes ago | parent [-]

> Why is there no monopolist who [...] weaves all of the clothing

I have bad news for you...

▲imtringued 7 hours ago | parent | prev [-]

You completely missed the point.

AnthonyMouse gave you a overly lengthy rebuttal without getting to the point but the cost structure of IP is as follows: the marginal cost of making a copy is low enough to be negligible compared to the fixed cost of creating it.

This means the theoretical marginal cost is equal to the development cost divided by the number of paying customers. Where the development cost can either be a one time expense or an ongoing expense.

Companies make the fixed investment (or take someone else's fixed investment like an open source project) and they charge market rate pricing. The difference between the marginal cost (which is dropping with scale) and the market rate is economic rent or producer surplus. Competing companies pop up and work on their own product because they see the producer surplus and want a piece for themselves. This is how you get many companies wast the producer surplus on reinventing the same software over and over again.

Now with open source software you have the opposite problem. The marginal cost is zero, but the fixed cost still has to be paid. This means that the customer gets something that they would otherwise have to pay market rate pricing for free, this is consumer surplus. The marginal cost that the consumer would have to pay to keep the project alive becomes irrelevant the more consumers there are, which makes open source a financial tragedy because it fixed the cost structure problem at the expense of self sacrifice.

▲squidmaster 5 hours ago | parent | prev | next [-]

Your tears are delicious.

▲anthk 7 hours ago | parent | prev [-]

Are you from 1995? FLOSS won long ago. Services give companies far more money than software. Closed software it's dead. Custom services and in-place programming (adding features, interop...) for small non-IT companies gives far more money for IT companies.