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▲ dvrp 3 hours ago

oh yea, we are working on enabling people to fine-tune it

yes on gpt-image 2.5 being great at times, at almost 1 order of magnitude more of the cost per image and way slower tho

EDIT: do you find that a lot of people use diffusion models for UI mockups? i’ve always been surprised that people wouldn’t use LLMs exclusively for that instead

▲jjcm 3 hours ago | parent | next [-]

> do you find that a lot of people use diffusion models for UI mockups? i’ve always been surprised that people wouldn’t use LLMs exclusively for that instead

Not yet, but it's what I quit my role at Figma to make a bet on for my startup. In my experience diffusion is a far, far better creative designer than LLMs. LLMs are trained for consistent output, which makes sense for a billing function, but leads to some very obvious smell when doing frontend work (take claude design as an example - it's often very obvious what comes out of it). Image models have a bit more creativity baked in, and are trained on color usage, whitespace, and visual balance a lot more. I've found the image->html approach leads to much better results, basically using an image model as an architect.

Would love to be connected with the team for when you all are ready to finetune it. My email is j@diffui.ai

▲vunderba 3 hours ago | parent | prev [-]

When VL models started becoming popular a while back, a relatively common workflow was to use generative models (like the original Nano Banana) to generate initial UI mockups and then throw the images at a VL model to convert them into CSS and HTML.

However feels like LLMs such as Opus 5.5 in particular are surprisingly adept at generating UI mockups right off the bat these days. And since they’re already code, they’re much easier to modify and tweak.

▲dvrp 3 hours ago | parent [-]

Exactly, it seems to me like a workflow that is not “Bitter Lesson”-pilled and was a workaround non-capable LLMs.

We are also seeing it with people using Opus 5.5 to code shaders, motion graphics, and websites more as opposed to using, say, after effects.